Lineage II · Interlude

Changelog Live Server 2 From June 24 To July 24 2025

Changelog Live SERVER #2: From june 24 to july 24 2025

Changelog Live SERVER #2: From june 24 to july 24 2025 - Fixed Arrow Of Vengeance quest (Added plus reward) - Fixed Mail Sytem Exploit - Fixed Baby Pets Skill heal Trick´ - Fixed Wolf Collar Issue - Fixed Shadow weapon consumption - Fixed 7S information announced in World Logbook - Added verification messages when player needs to be verified - Changed "How to play" page adding all veritication information - When no faction wins the seal, record it in the World LogBook - In case no clan wins first place of Rid Ranking, indicate it in the World LogBook - Consider the level with which the player has entered the game for the first time after the daily server reset, so that he can do his Daily Quest Defeat Monsters without the location of the Monsters to defeat being changed - Fixed Tower of Infinitum mobs location when player leave the tower - Do not allow enchanting weapons given by the Newbie Helper kitty who gives coupons for D weapons - Fixed baby pet behavior when revived or fed - By exchanging the Mercenary Rank 5 return the Mercenary Rank 0 to the player. Basically we are resetting the Mercenary's rank - Mercenary System: Inform the player that have a 5% chance of dropping items if die - A new L2Teleporter type NPC is created on Floran to take players to Dion, Monster Race Track or Kalanthia Island, they can also use Dimensional Diamond to buy city or village scrolls specifically - Buff Store: The buff level will now be displayed when the player interacts with the Private Store Buff - Buff Store: Show the buff animation to the Pet or Summon in case the player has set to buff their pet - AI: Show the buff animation to the Pet or Summon in case the player has set to buff their pet - AI: The algorithm for NPCs when using an attack or debuff buff or skill has been adjusted - Added reward 5 dimensional Diamond and Scroll of Escape to giran Castle Town to Discover Kalanthia Island quest - Fixed "D" letter from Letter Collector Event - L2AttackableAI: Validate if the Monster can see the player in the geodata to avoid passing through walls in closed places like Elven Ruins - L2AttackableAI: Strictly check if the player is within the aggro range considering the Z axis and also make a segmentation of 200 units considering the Z axis of the monster with the objective - L2AttackableAI: Check if the target is in the NPC's Aggro range, then check if it is too high or too low on the Z axis - L2AttackableAI: * Check based on aggro range: 1. If it's within aggro range 2. If it's at a considerable height 3. If the geodata allows to see the target (Important don't pass through walls in dungeons) - Allow Monsters to recover HP when using any DRAIN HP skill - L2AttackableAI, RandomWalk: When the Monster wants to walk randomly to a point, check the Geodata if it is possible, if not then do not walk to that point - Fixed Hawkeye and Bear Spirit Totem buffs - L2AttackableAI: Fixed heal chance probability - NPC Pet: Inform the pet owner that he have 20 minutes to revive their pet or they will lose it forever - Private Store Manufacture: Allow players to use common recipes, for example Recipe: Greater Fish Oil (100%) - Fixed Test of Summoner quest - Raid Boss behaviour: 1. When a player is killing a Raid Boss and leaves the game or goes to town to buff himself, the RaidBoss's AggroList is cleared, which it shouldn't, because it stores the information of the damage done and the hate done 2. The damage and hate done by the Summon, Pet or Player is kept only to the Raid Boss, this way the players can go to the city, rebuff themselves and keep the information of the damage done to the Raid Boss - Seven Signs: Also show in the heroes chat where the Mammons have appeared - Clan Hall Siege: 1. The Bandits Stronghold clan hall siege loads correctly 2. The Wild Beast Farm clan hall siege loads correctly - Heal, mage, HP: 1. Additional HP that must be healed is added depending on the character's M. Atk and the skill used 2. Additional HP that must be healed is added depending on the level and M.Atk of the summon or pet 3. Respect the HEAL_PERCENT and HEAL_STATIC type skills - Fixed Raid Boss Carnamakos - Raid Boss Minions Exploit: This commit makes it so that when a RaidBoss is unspawned and spawned in its spawn it keeps the correct amount of Minions - Lore Raid Boss: The HP REG value of the custom Raid Boss belonging to the Disruption of Silence Lore has been adjusted, the value has been reduced because it was too high compared to the retail Raid Boss of the same level - Seven Signs: When a period change occurs, obtain the necessary information in the logs - Tower of Infinitum: Do not spawn minions when the monster is inside a Tower of Infinitum zone - Tower of Infinitum: The monster Blood Queen is changed to the monster Kadios - Tower of Infinitum: The Grave Priest monster is changed to the Tarlk Bugbear monster - Treasure Achievement: Only register Treasure Chests that are opened within 5 levels of each other, for example, a level 50 player can open a Treasure Chest of at least level 45 - Treasure Achievement: Adjustment to the description of the Treasure Seeker Lv. 2 achievement - Treasure Achievement: Indicate in the description that only chests 5 levels lower will count towards the achievement, for example, a level 50 player can only add the count of an opened level 45 chest... If the chest is level 44 or lower, then it will not count - L2Attackable: Maintain hate and damage when damaging the NPC - L2Attackable, Aggression, maxdealer: Adjust the L2PcInstance maxDealer that has done the most damage if it is near the L2Attackable type NPC - L2AttackableAI: Allow Monsters to attack their L2PcInstance targets with the respective conditions - Clan notice: Show the player the clan notice menu if they have clan notice enabled - Hotsprings / Diseases / Malaria / Flu / Cholera / Rheumatism: The chance is increased from 3% to 10%, the chance is compared with other projects - Raid Boss: The minion and respective drop are added to the Carnamakos Raid Boss - Dropdata / Drop information / Shift + Clic: New design for displaying items dropped by NPCs - Private Store Sell: Do not allow placing Private Stores near NPCs and other Private Stores - Summon / Pet: When a Summon or Pet attacks an NPC that summons minions then it will attack the Summon or Pet that started the battle - Fixed Zombie Gatekeepers - L2AttackableAI: Strictly check if the NPC is aggressive and if it is within the aggressive radius, in addition to being visible, according to the Geodata information - moveToPawn / Raid Boss: Move the monster close to the target if it cannot see it because of an obstacle such as a tree - Raid Boss: When you take a Raid Boss away, also teleport his minions - moveToPawn / Raid Boss: Move the monster to the target's coordinates if it cannot see it because of an obstacle such as a tree - Accessories / Deposit: Allow HAIR, FACE and DHAIR accessories to be deposited in the warehouse - Fixed Ice Fairy Sirra Raid Boss - Boss Mobs: The following monsters should not become bosses because they transform when attacked: Claw of Splendor, Blade of Splendor, Anger of Splendor and Fang of Splendor - NPC Monster / High Penalty: Reduced the penalty for killing level 6 or higher mobs by 20% (Progressive) - Fixed Skill Revival - Fishing: In case of fishing a monster, it will appear right at the fisherman's coordinates - Polearm / Weapons: Polearm type weapons hit 4 mobs maximum without Polearm Mastery

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